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The customs

Read this before your first hand

One page, three parts — the door, the tables and the servery, each with its own short list of what to expect.

At the door

Eighteen and over, checked at the door

  1. The door checks photo identification for eighteen and over on the way in, without exception.
  2. There is nothing to join and nothing to pay simply to find a seat — the room is open to whoever arrives.
  3. Anything bulkier than a small bag is usually kept under the table rather than left at the door.
  4. A party larger than six may be split across two tables, depending on how the evening is running.
At the tables

The house dealer's word ends the discussion

  1. Disputes at the felt are settled by the house dealer; nobody may overrule that call from another table.
  2. Every chip on every table is worth points and nothing else, whichever way the hand finishes.
  3. If you are new to the game being played, please say so before the deal, and someone will explain it.
  4. Phones are asked to stay silent before you sit down; step outside for a call to keep the table moving.
  5. A chair left empty for too long during a hand may be offered to the next person waiting.
At the servery

Staff pour every drink, without exception

  1. Staff handle every pour at the servery counter; even long-standing regulars do not step behind it.
  2. The servery calls last drinks half an hour ahead of closing, exactly as the room's schedule requires.
  3. Water is provided free whenever it is requested — the room warms quickly once every seat is taken.
  4. You will not find a wagering terminal or anything resembling a gaming machine anywhere near the servery.